About Headcannon

The Headcannon Discord channel | My Patreon

Headcannon is an Inland Empire-based software development business founded and run by myself. As a business and a brand, Headcannon is dedicated to working with first- and third-party technologies, as well as other businesses and individuals, to bring high-quality video games and development utilties to all relevant platforms. Headcannon specializes in "retro style" games, such as 2D classics of the 80's and 90's, and stands ready to face the challenge of creating fresh, solid "retro" styled or themed games, as well as assisting in the revival of old IP on today's platforms, with high performance, updated content, and gameplay that is true in form to the original

Who I Am

My name is Simon Thomley, though I typically develop using the alias “Stealth”. I am an independent game and utilities developer, living in in Riverside, California.

Having dabbled in computer programming from an early age, I began serious work toward PC programming in 1995, and have since then dedicated a great amount of time to improving my products and the skill with which I develop them. I've had a fascination for video games for as long as I've been able to pick up and play them, which has led to an intense focus on the development of games and the utilities with which to modify and create them. This has also led me to study some of my favorites more closely by not only scrutinizing their behavior at run-time, but also by looking at them from the inside when possible, examining the data and even code. Through this and various reading materials, I have come to understand and respect the abilities of those who worked with older, "classic" hardware. This has also led to experience with and a certain level of specialization in embedded systems such as handhelds and classic home consoles, such as Nintendo's Gameboy Advance and DS, and Sega's Genesis/Megadrive, in particular.

Link. Stealth's personal YouTube channel. Link. Stealth's personal Twitter account.
Headcanon Legacy

About My Team

I am working with several other talented people to create great things under the Headcannon brand:

Andy “A+Start” Collins - Lead Artist

Link. Andy's personal YouTube channel. Link. Andy's personal Twitter account.

Matthew Weekes - Environmental Artist / Level Designer
Link. Matt's personal Twitter account.

Michael Staple - Music and Sound Lead
Link. Michael's personal YouTube channel. Link. Michael's's personal Twitter account. Personal Site

Rick Danto - Game/Scenario/Character Design / Sprite Artist

Noah “Mr. Poe” Hall - Game/Engine Programmer
Link. Noah's personal Twitter account.

Derrek “TheStoneBanana” Harbold - Game/Engine Programmer
Link. Derrek's personal Twitter account.

“FUNKVESSEL” - Concept Artist / Sprite Artist
Link. Funkvessel's personal Twitter account.

“SPD!” - Project/Business Manager / Misc Artist

“Momo” - Website Design